On to Ravenholm!
























*possible spoiler alert*

As you may know from previous posts, I'm playing HL2 through for the first time. I'm really enjoying it and i'll delve further into my appreciation for this game on the first show. But Ryan's recent post over at KBpod inspired me to share with you the hellish, yet enjoyable experience I had recently with the Ravenholm area of Half Life 2.

So I had a feeling of what I was getting into the moment I saw leaping mutant silhouettes on the distant rooftops. But I wasn't nearly as prepared as I should have been. Ravenholm scared the pants off of me. At one moment a leaping mutant would be destroying my face whilst I struggled to equip my shotgun, and without warning, another would ninja sneak my science-loving ass and beat the living snot out of me. For the majority of the area, I was having a hard time conserving ammo, and at one point I cleared a large area but restarted it for the sake of getting out with more ammunition. To top it all off, Father Gregory is a total douche. I mean thanks for the shotgun, guy, but are you really going to make me wait for the cart that long? And then creep me out by laughing hysterically as you burn yourself? Not cool, I thought minister's had more class than that.

Despite my fears and frustrations, Ravenholm has been my favorite area of the game so far. I can't wait to talk about HL2 on the show next week.

Thanks for all of the great feedback, guys!

Matt (MWG)

5 comments:

  1. Hands down the best part of that game. Except for maybe trying to get the achievement on XBox where you carry the garden gnome all the way until the end of the game.

    ReplyDelete
  2. Now, I was only 13 when I first bought Half Life 2, but as a serious fan of Half Life (and its subsequent modding community), my game boner was getting stoked. Upon reflecting, Half Life has got to be the most consistently amazing FPS series ever; HL2 broke so many barriers in the field of graphical technics, physics, in-game narrative and dialogue and story-telling in general. Matt, I'm certain you won't be feeling the same impact that I did as a 13 year old today, but I hope you can appreciate the weight which the game holds in the industry - as a pioneer, above all else.


    Also....Father Grigori is not a douche. He's been....touched by God :P


    - Hideo (Clifford)


    P.S. Has it been Matt or the other guy who I've been corresponding with. Also, who is Brooksee?

    ReplyDelete
  3. lol, hideo, the thought of your 13 year old gaming boner is disturbing. But I appreciate the anecdote. :P

    I totally agree with you, and the fact that I'm so completely drawn in by it, 4 whole years after it's release, says alot about how well-crafted this game is.

    To clear up who everyone is. I've been the one responding to your emails, but Bud (the other guy) and I both answer emails. I usually sig emails/comments, but if I didn't, I apologize.

    My XBL gamertag is Brooksee, Bud's XBL gamertag is Th3 Gr33n Scar. Links are on the sidebar.

    Matt (MWG)

    ReplyDelete
  4. Its hard to believe it came out 4 years ago. That's a definite testament to Valve.

    ReplyDelete
  5. Agreed, Strider.

    Oh, and I just saw you put the banner up. woot! thanks a ton!

    Matt (MWG)

    ReplyDelete