Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

To Madworld or not to Madworld…



Ok, it’s been a while since anything coming out on the Wii has sparked my interest. I still very much like the Wii and I don’t think I could ever sell it but the last thing I played on it was Super Mario Galaxy and that came out, what, a couple years ago? After seeing Nintendo’s E3 conference last year, I’m almost embarrassed to say I own a Wii. I didn’t really pay any attention to this game when it was announced. I thought it was going to be another developers’ take on bringing “hardcore” to the Wii, but it crazy to say that Madworld actually looks like it might be good. The reviews for it are now out and its getting good marks all across the board so its crazy to say, but I might actually try Madworld out.

I’m curious to see what everybody else’s take on Madworld are. I really want more games like this to come out for the Wii. Not so much of the over the top viloence but just more games for an older audience. I’m just curious now to what sites like IGN, Gamespot, and 1UP are raving about. They all gave the game a high ranking so I think it should warrant some attention. What about you guys though, is anyone else interested in Madworld?

Travis (MWG)

What makes a great Wii game?
















The majority of us who would consider ourselves "hardcore" gamers, have had an extremely hard time finding games for the Wii that are appealing and will hold our interest for more than ten minutes. Aside from the first party Nintendo hits like Zelda, Mario, etc., it's hard to figure out what's worth buying on the Wii. Cross-platform titles aren't worth buying because of lackluster graphics and lame excuses to integrate waggle-mechanics, and the majority of the quality games are more of a casual experience.

So what makes a great Wii game? Two of my favorite games on the Wii are World of Goo and the Trauma Center Series. It's taken me awhile to piece together what these games have in common that makes them so fun to play. The answer is simple, these games were meant to be played with the Wii controller. They feel right at home with it and remind my of why that crazy looking contraption was such a great idea. It seems that for so many games on the Wii, the control scheme was simply an afterthought, causing me to get way too much of use out of my old gamecube controller.

So even though appealing to hardcore gamers is apparently not on Nintendo's agenda anymore, maybe releasing titles that have great, well developed Wii-mote/nunchuk controls will encourage us to spend more time playing the Wii.

Matt (MWG)