The majority of us who would consider ourselves "hardcore" gamers, have had an extremely hard time finding games for the Wii that are appealing and will hold our interest for more than ten minutes. Aside from the first party Nintendo hits like Zelda, Mario, etc., it's hard to figure out what's worth buying on the Wii. Cross-platform titles aren't worth buying because of lackluster graphics and lame excuses to integrate waggle-mechanics, and the majority of the quality games are more of a casual experience.
So what makes a great Wii game? Two of my favorite games on the Wii are World of Goo and the Trauma Center Series. It's taken me awhile to piece together what these games have in common that makes them so fun to play. The answer is simple, these games were meant to be played with the Wii controller. They feel right at home with it and remind my of why that crazy looking contraption was such a great idea. It seems that for so many games on the Wii, the control scheme was simply an afterthought, causing me to get way too much of use out of my old gamecube controller.
So even though appealing to hardcore gamers is apparently not on Nintendo's agenda anymore, maybe releasing titles that have great, well developed Wii-mote/nunchuk controls will encourage us to spend more time playing the Wii.
Matt (MWG)